pppp CHIVISPUPPETS | Second Elder Puppet
MOVEMENT PUPPETRY VISUAL ARCHIVE
VisVirtual

Second Elder Puppet

PUPPET • PREVIEW Press Play to start the interactive puppet.

Description

The Second Village Elder is another concept character being developed for the upcoming third part of The Archer’s Journey. Like the First Elder, he is part of the village community, but his design explores a different personality, silhouette, and physical presence within the story.


This virtual puppet is being used to experiment with how the Second Elder might move and perform onstage. His walking motion, arm and staff movement, entrances, exits, and glowing aura help test different possibilities for the character before the next part of the play is completed.


Here, you can explore the Second Village Elder as an early character study and test the movement ideas being developed for his possible appearance in The Archer’s Journey.

How To Use The Village Elder Puppet

To use the keyboard controls: press P to enter Puppet Mode, then click once inside the Elder puppet window so it receives your keyboard input.
Section Key Action
Movement W A S D Walk and steer the Village Elder.
R Reverse the Elder’s direction.
1 Perform a dramatic entrance.
5 Perform a dramatic exit.
Arm Q Raise the Elder’s arm.
E Lower the Elder’s arm.
Display 0 Vanish or return.
B Switch between the background and transparent view.
M Hide or show the command box.
9 Hide or show the bottom text.
P Exit Puppet Mode and return to mouse control.
01 Press P to enter Puppet Mode.
02 Click inside the Elder window, then use W A S D to walk and steer.
03 Use Q and E for the arm, and the numbered commands for entrances, exits, and display effects.